There are several small performance advantages to this set up too for instance, Android is limited to 60 FPS which makes streaming the usual 90 FPS benchmark for Oculus and Vive overkill. You’ll still need a powerful computer with a modern GPU to get VR applications running, but since this is a budget guide, it won’t hurt to test it with your current rig. It’s not perfect, but it is elegant and scalable. Luckily, there’s a solution that won’t break the bank: streaming you PC output to a Google Cardboard-compatible Android application. Google Cardboard is cost-effective, but it’s limited by what the phone itself is capable of rendering. As high-end VR headsets amass more and more killer applications, enthusiasts on a budget have been sitting on the sidelines, waiting for a more affordable solution.
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